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Swing Hacks

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7966G-2

Master the Java Foundation Classes with Graphic Java 2, the most complete and comprehensive guide to the AWT, Swing, and the 2D API

VOLUME 2: SWING

Swing gives Java application programmers world-class tools for building professional, customizable cross-platform GUIs. This comprehensive reference by former Sun engineer David Geary shows experienced programmers how to take full advantage of Swing's power. Practical explanations and robust code examples provide the resources you need to build Java applications with sophisticated graphical user interfaces.

Graphic Java is the one exhaustive reference that contains everything you need to know about Swing. In depth explanations are coupled with class diagrams and code examples for all of the key components, including:

  • Buttons and labels

  • Progress bars and sliders

  • Frames, windows, and dialogs

  • Internal frames and desktop panes

  • Color and file choosers

  • Menus and toolbars

  • Lists and combo boxes

  • Text components

  • Tables and trees

You'll discover the key design considerations associated with Swing development, including Swing's object-oriented idioms and design patterns, and the pluggable look and feel architecture. You will understand how to use the Swing components, but more importantly you will have an understanding of how the components are designed and how they fit together within the Swing framework.

Amazon.com® Reader Reviews (Ranked by Helpfulness)

Average Amazon.com® Rating: 4.5 out of 5 rating Based on 50 Ratings

Pure java - 2003-08-05
Reviewer Rating: 1 star rating2 star rating3 star rating4 star rating5 star rating
That is all, pure java. Simple, organized, interfaced, estructured, conceptual and objective point of view of reality. Some examples, lots of them, really, some descriptions of classes, all of swing JFC, really, and that's all folks. No more, no less. But that's the best, it's a reference of swing, "thousand and more" pages reference, but clear reference. A must if you're interested in collecting java muscle books.

Nice cover desing. Strong, doesn't break easily. Sorry ;)

A very comprehensive book - 2003-03-15
Reviewer Rating: 1 star rating2 star rating3 star rating4 star rating5 star rating
This book is very comprehensive and is a must for any serious Swing developer. I have found it as a good reference for all sorts of examples and also in a method lookup like way.

One and Only - 2007-02-25
Reviewer Rating: 1 star rating2 star rating3 star rating4 star rating5 star rating
I wish I had bought this book first...I found this book to be a great read; fun, entertaining, and structered in a way that answered my questions before I could ask them. This is the only Swing reference I ever use besides web searches. If I'm picking up a new topic, my first step is to see if this author has a book!

Still good - 2003-08-21
Reviewer Rating: 1 star rating2 star rating3 star rating4 star rating5 star rating
Like a fine movie, this book is still very useful even as the language advances. A wonderful reference I still find myself reaching for it several times a week for parts of the GUI that I don't reach into that often. Considering that I use the Eclipse front-end I do all of my GUI coding by hand (that and most GUI builders put out some really terrible code), so maybe I am a bit atypical in this regard.

Most useful book ever. - 2009-08-14
Reviewer Rating: 1 star rating2 star rating3 star rating4 star rating5 star rating
This book is by far the best Swing book I have ever read.

It doesn't bother teaching you how to use Swing until you understand exactly how it works on the inside. That way you have a working knowledge on it, and don't have to plague people with stupid questions on the Sun forums and Yahoo Answers.

Even though this book is relatively old, I would highly recommend it in conjunction with a modern book like Swing Hacks.

Browse Similar Topics

Top Level Categories:
Programming

Sub-Categories:
Programming > Java
Java > Swing

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