

By: Katherine Ulrich
Publisher: Peachpit Press
Pub. Date: November 21, 2003 Most Recent Edition
Print ISBN-10: 0-321-21344-0
Print ISBN-13: 978-0-321-21344-0
Pages in Print Edition: 696
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[17 Ratings] Amazon.com® Reviews
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Macromedia Flash MX 2004 Advanced for Windows and Macintosh: Visual QuickPro Guide
by Russell Chun; Joe Garraffo
Adobe® Flash® CS4 Professional Classroom in a Book®
by Adobe Creative Team
Flash CS4: The Missing Manual, 1st Edition
by Chris Grover
Learning Flash CS4 Professional, 1st Edition
by Rich Shupe
Learning ActionScript 3.0, 1st Edition
by Rich Shupe; Zevan Rosser
New timeline effects and behaviors, better run-time performance (which equals faster graphics display and video playback), native support for PDF and EPS forms, a slew of workflow enhancements, an improved programming language, a redesigned interface--these are just a few in the long list of new features that have Web designers salivating over the newest version of their favorite Web tool: Macromedia Flash MX 2004. Whether you're brand new to the world of Flash development or a veteran chomping at the bit to take advantage of all the latest features, this task-based guide will have you creating high-impact, interactive Web sites with Flash MX 2004 in no time. Best-selling author Katherine Ulrich is at it again here, using simple step-by-step instructions and loads of visual aids to cover every aspect of Flash design, from the basics of vector animation to sophisticated interaction and transition effects. Throughout, you'll find the direct, friendly language and plethora of tips that have become the hallmark of the popular Visual QuickStart series.
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Based on 17 Ratings
Great starter but a little thin - 2006-03-17
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This VQS book gives a great high-level of a broad spectrum of functionality of Flash but does not go into much detail. Good starter book.
A good place to start - 2006-02-18
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Adobe and Macromedia both write excellent software but both have two things in common - the lack of being user friendly and intuitive.
This book is a boon to those who are willing to put the time in to learn Flash MX 2004. The explanations are clear and the examples allow a user to actually create Flash projects rather than just reading about them.
Flash, itself, is a monsterous program, and so the book cannot cover everything - Flash scripting for instance is only touched on lightly but if you are looking for a book that will give you a solid beginning, this is a good place to start.
The easiest way I know how to learn software - 2009-09-07
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If you want a reference manuel for learning Flash I can't think of a better format than the one established by the Visual Quickstart Guide.
Good compliment to other books. - 2008-03-28
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I've recently read six Flash books and this was the only one NOT specifically about coding games. This is for the 'designer' or non coding-types ^_^ And although initially I didn't really like it because I knew instead of following step 1, step 2, step 3, etc. I'd be writing events in ActionScript2 to move that movieclip around...I later after reading the other books had to look something up in this book and learned to appreciate it a bit more! :D
Worth the read even for programmers!
Not very quick. - 2007-05-31
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I'm a huge fan of PeachPit's Visual Quickstart Guides.
They allow me to quickly learn how to use an app.
When Flash MX 2004 came I was supprised.
It is 3-4x times the size of a normal quickstart.
It has almost 700 pages.
It has some good info, but it not a quickstart. I'd have preferred a 150 page option. In my busy life it is just to daunting.
In PeachPit's defense, I'm sure the product description said it was almost 700 pages, I assume it was quick like the others I've purchased.
Thanks.
om
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