Flash Hacks
by Sham Bhangal
Essential ActionScript 3.0, 1st Edition
by Colin Moock
Learning Flash CS4 Professional, 1st Edition
by Rich Shupe
Flash CS4: The Missing Manual, 1st Edition
by Chris Grover
Flex 3 Cookbook
by Joshua Noble; Todd Anderson
Advanced ActionScript 3 with Design Patterns
by Joey Lott; Danny Patterson
In September 2003, Macromedia released Flash MX 2004, and with it, ActionScript 2.0, a dramatically improved version of Flash's programming language. ActionScript 2.0 introduces a formal object-oriented programming syntax and methodology for creating Flash applications. From a developer's perspective, the new OOP-based techniques in ActionScript 2.0 make applications more natural to plan and conceptualize, more stable, more reusable across projects, easier to maintain, change, and expand upon, and much more. In short, they enhance the entire development process. In Essential ActionScript 2.0, bestselling author Colin Moock--one of the most universally respected developers in the Flash community--covers everything you'll need to know about the new ActionScript language and its methodologies for producing movies, animation, and applications on the web. Moock guides readers through this important new territory with his trademark easy-to-understand style and expertise. Moock's goal throughout the book is not just to get you to use object-oriented programming in your daily Flash work: he wants you to reap the benefits of OOP; he wants you to understand ActionScript 2.0 completely. And without question, Moock is the author who can make this happen. Essential ActionScript 2.0 begins with a tour of the language, including the fundamentals of object-oriented concepts, syntax, and usage. Those who are new to OOP will learn the basics and how to apply their understanding. Those who are familiar with OOP will leverage their prior experience to learn about Flash-based OOP. The next part of the book shows how to structure entire applications with ActionScript 2.0, teaching you best practices and techniques to build scalable, extensible, stable apps. Next, you'll explore a variety of approaches to various programming situations by applying object-oriented programming strategies, known as design patterns, to Flash. Experienced Flash developers and programmers coming from other languages will enjoy the sheer depth of Moocks's coverage and expertise in Essential ActionScript 2.0. Novice programmers will appreciate the frequent, low-jargon explanations that are often glossed over by advanced programming books. As usual, Moock guarantees quality and accuracy by working closely with Macromedia Flash engineers, including Rebecca Sun, lead developer of ActionScript 2.0. Whether you're ready to make the move to ActionScript 2.0 now or simply assessing it for the future, you'll find everything you need to know within this book. Essential ActionScript 2.0 is the one book every ActionScript coder must own.
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Based on 43 Ratings
hard to understand for beginners - 2007-03-08
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I am a beginner, I should understand that. But i wanted to buy it still thinking it would have been good. Its probably great for advance people but i found it personaly very difficult to understand as i am just a low beginner.
Wasn't bad... - 2008-03-28
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This one felt more like work >.> And halfway through the book my copy had an extra duplicate chapter and that confused me for a little bit. This was a necessity for me though because I had to learn the syntax differences between how AS2 does it compared to what I'm familiar with (C++, etc.). I really didn't enjoy reading this book though as it felt more like work than any of the other Flash/AS books I've read so far.
I'd recommend it only if you HAVE to learn about AS2 classes syntax ;-) Or want to punish yourself.
Top-Tier Computer Science Course in a Book - 2007-05-13
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I took a Java course at the University of Texas @ Austin, which has a well regarded CS program, and I walked out of it knowing what classes, subclasses, and instances were, but no idea how to practically use them. After reading Moock's book, I not only better understand the theory behind object-oriented programming, but how to use it following best practices. I wish I hadn't taken the Java course, because in 500 pages Moock takes you through 3 semesters worth of material.
Of course, Essential ActionScript 3.0 is coming out soon, so you might want to wait for it, but make sure you buy at least one of them.
Excellent book for in-depth actionscript 2.0 and OOP programming alike - 2007-05-03
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As an occasional actionscript programmer, I try to stay to keep myself updated with the language as it evolves, as it has become the standard tools for my digital/artistic works.
A year ago I dove into "ActionScript for Flash MX : the Definitive Guide" - I must admit I didn't understand some parts of it at first read - and got my poor programming skills to improve themselves at least a few notches up.
I was a bit discouraged at all this Flash evolutions, thinking I'd be left behind (not to mention Flex 2 and Actionscript 3 right now), when I almost reluctantly bought this book.
Well, it actually got me excited. Not only I feel way better in Actionscript programming now, seeing and understanding the improvements of the language (I still use the Definitive Guide for its handy and complete language reference while I code), but it also actually taught the principles of Object Oriented Programming.
It does use some plain metaphors at first like all OOP stuff for dummies I've read here and there, but the author has a way of putting things in a relevent way that makes you actually understand what is what, what goes where, and why. It's clear.
It's easy, going along his explanations and tutorials, and he also shows you thoroughly the possibilities and limitations of every concepts in the (relative to the Flash environment) he ever talks about, yet remaining accessible even to non-savvy programmers.
A must have, like all his books I guess.
Excellent Action Script Book - 2007-03-14
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My purchase of this book really helps mne a lot. It added up more knowledge and technique on my present expertise with Flash. Highly recommended for all Flash Action Scripters.
Top Level Categories:
Multimedia
Programming
Sub-Categories:
Multimedia > Macromedia
Programming > ActionScripting
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