| Overview
You're not alone.
At any given moment, somewhere in the world someone struggles with
the same software design problems you have. You know you don't want
to reinvent the wheel (or worse, a flat tire), so you look to
Design Patterns--the lessons learned by those who've faced the same
problems. With Design Patterns, you get to take advantage of the
best practices and experience of others, so that you can spend your
time on...something else. Something more challenging. Something
more complex. Something more fun.
You want to learn about the patterns that matter--why to use them,
when to use them, how to use them (and when NOT to use them). But
you don't just want to see how patterns look in a book, you want to
know how they look "in the wild". In their native environment. In
other words, in real world applications. You also want to learn how
patterns are used in the Java API, and how to exploit Java's
built-in pattern support in your own code.
You want to learn the real OO design principles and why everything
your boss told you about inheritance might be wrong (and what to do
instead). You want to learn how those principles will help the next
time you're up a creek without a design pattern.
Most importantly, you want to learn the "secret language" of Design
Patterns so that you can hold your own with your co-worker (and
impress cocktail party guests) when he casually mentions his
stunningly clever use of Command, Facade, Proxy, and Factory in
between sips of a martini. You'll easily counter with your deep
understanding of why Singleton isn't as simple as it sounds, how
the Factory is so often misunderstood, or on the real relationship
between Decorator, Facade and Adapter.
With Head First Design Patterns, you'll avoid the
embarrassment of thinking Decorator is something from the "Trading
Spaces" show. Best of all, in a way that won't put you to sleep! We
think your time is too important (and too short) to spend it
struggling with academic texts.
If you've read a Head First book, you know what to expect--a
visually rich format designed for the way your brain works. Using
the latest research in neurobiology, cognitive science, and
learning theory, Head First Design Patterns will load
patterns into your brain in a way that sticks. In a way that lets
you put them to work immediately. In a way that makes you better at
solving software design problems, and better at speaking the
language of patterns with others on your team.
Editorial ReviewsProduct DescriptionYou're not alone. At any given moment, somewhere in the world someone struggles with the same software design problems you have. You know you don't want to reinvent the wheel (or worse, a flat tire), so you look to Design Patterns--the lessons learned by those who've faced the same problems. With Design Patterns, you get to take advantage of the best practices and experience of others, so that you can spend your time on... something else. Something more challenging. Something more complex. Something more fun. You want to learn about the patterns that matter--why to use them, when to use them, how to use them (and when NOT to use them). But you don't just want to see how patterns look in a book, you want to know how they look "in the wild". In their native environment. In other words, in real world applications. You also want to learn how patterns are used in the Java API, and how to exploit Java's built-in pattern support in your own code. You want to learn the real OO design principles and why everything your boss told you about inheritance might be wrong (and what to do instead). You want to learn how those principles will help the next time you're up a creek without a design paddle pattern. Most importantly, you want to learn the "secret language" of Design Patterns so that you can hold your own with your co-worker (and impress cocktail party guests) when he casually mentions his stunningly clever use of Command, Facade, Proxy, and Factory in between sips of a martini. You'll easily counter with your deep understanding of why Singleton isn't as simple as it sounds, how the Factory is so often misunderstood, or on the real relationship between Decorator, Facade and Adapter. With Head First Design Patterns, you'll avoid the embarrassment of thinking Decorator is something from the "Trading Spaces" show. Best of all, in a way that won't put you to sleep! We think your time is too important (and too short) to spend it struggling with academic texts. If you've read a Head First book, you know what to expect - a visually-rich format designed for the way your brain works. Using the latest research in neurobiology, cognitive science, and learning theory, Head First Design Patterns will load patterns into your brain in a way that sticks. In a way that lets you put them to work immediately. In a way that makes you better at solving software design problems, and better at speaking the language of patterns with others on your team. |
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Reader Reviews From Amazon (Ranked by 'Helpfulness') Average Customer Rating: based on 273 reviews. Excellent book, 2009-06-11 Reviewer rating: This book is an excellent way to learn your skills of design patterns. The book was refreshing to read with a lot of real world examples to help the reader better understand the points being made. I would highly recommend this book. | The More Efficient Way to learn Design Pattern, 2009-06-09 Reviewer rating: I was looking for a book on the subject to enhance my knowledge about sofware design and engineering (myself has postgrad in software engineering and 10+ yrs of professional software development) and had to decide whether buy this book or the other. I decided to pick this one instead due to my very positive experience with the other "Head First" book (HF Java). Yes, indeed, my decision was perfect as after I read a few pages of the book, it really excite me to read even more and finish it.
Don't just listen to my comments. There are comments from many experts included in the first few pages of the book, even from some of the "Gang of Four" (the original other Design Patterns authors)!
I have been and always a person who like to describe things in pictures and favor books with a lot of diagrams and graphics (it has 1000 words, right?). If you're already an expert in the area or rather like a dry-and-dull-full-of-text book, this book is not for you though.
If you have mastered what described in this book and "Code Complete" by Steve Mcconnell, I can guarantee you will become a better software developer (these two books are now my top favorite book). | Great beginner book to design patterns, 2009-06-08 Reviewer rating: I first bought the GoF book but find it too hard to read and understand. On the other hand, this book is much easier to understand and with simple examples to illustrate the pattern. I strongly recommend this book if you have no knowledge about design patterns. | Book number 1 on design patterns, 2009-06-02 Reviewer rating: I use to stay away from design patterns due to the confusions they brought with overlapping between different patterns. Big kudos to authors for writing such a wonderful book. They make learning design patterns so simple yet brilliant.
I am big fan of Head First books and this one stands rank 1 even among Head First books. For other topics, you can read other books and understand the concepts. But, none of the other books on design patterns was able to entice me towards design patterns.
If you are planning to read GOF / Core J2EE book, this is a must-read book to read before GOF and Core J2EE. | Very practical - ignore the cover!, 2009-05-31 Reviewer rating: Very easy read, practical examples of design patterns. Examples are in Java, but apply just as well to c++. Irreverent writing style is enjoyable. |
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