Flash 8: Projects for Learning Animation and Interactivity, 1st Edition
by Rich Shupe; Robert Hoekman, Jr.
Adobe® Flash® CS4 Professional Classroom in a Book®
by Adobe Creative Team
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by Colin Moock
Learning ActionScript 3.0, 1st Edition
by Rich Shupe; Zevan Rosser
Flash CS4: The Missing Manual, 1st Edition
by Chris Grover
Programming Flex 3, 1st Edition
by Chafic Kazoun; Joey Lott
Explore the depth and flexibility of Macromedia Flash 8 with Sams Teach Yourself Macromedia Flash 8 in 24 Hours. Fundamental topics are presented one-by-one in a series of 24 one-hour lessons that will help you master the basics of Flash. Author Phillip Kerman, an internationally-known Macromedia trainer and multimedia expert, offers you a clearly-written, well-organized introduction to Macromedia Flash 8 without becoming too overwhelming. You will cover such subjects as:
Drawing and Painting Original Art
Using Motion Tween to Animate
Animatng Using Movie Clips
Using Actions to Create Non-Linear Movies
Optimizing a Flash Site
Publishing a Creation
Not only will you master the basics of Macromedia Flash 8 with Sams Teach Yourself Macromedia Flash 8 in 24 Hours, you will also be better prepared to learn more advanced topics in the future.
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Based on 34 Ratings
Good Info but... - 2007-05-12
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It takes FOREVER to get to the point and many times there is repitition over the instruction. Sometimes in the same paragraph! A good book that gives information yes, but it could easily have been cut to a third the size.
Great Book - 2009-01-20
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This book has clear consise explanations of topics that will satisfy most new users to Flash. No nonsense approach and practical instructions with plenty of tasks that lead you through the maize of the Flash interface. There are online addresses provided in the book to resources that provide further explanations, source files, etc. Do not hesitate to buy this book. Well worth the small price.
A great introduction to Flash 8 - 2008-12-17
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I borrowed this book from the library but just popped on Amazon to purchase it. The criticism that this book tends to be repetitive is true. However, as a newbie on Flash (except running through some of the included tutorials that didn't necessarily give all the short-cuts, reasoning, etc...that I found in this book), I find the repetition helpful. In so many computer training books they throw the information out at you once and then, when you come across it again chapters later, you only vaguely remember it. I prefer not to waste my time looking things up. Anyway, I think Phillip Kerman must have extensive actual classwork time with real live students to have been able to come up with such a WORKING manual. I have on my desk about 10 different manuals for various programs that I borrowed from the library but this is the ONLY one that I really want to purchase because it has so much information in it (that I want to mark and tag and write in my own copy!!).
Made my own flash within 2 hours. - 2008-02-18
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This book is awesome. Very easy to read & follow and quite informative. I was able to make a really cute flash within 2 chapters and 2 hours. I can't wait to see what I can do when I'm done.
Excellent step-by-step overview - 2007-12-17
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Flash is a complex program with innumerable functions. Phillip Kerman breaks the program down into bite-size chunks and leads you through each one step by step. His explanations are concise and easy to understand and always followed immediately by practical exercises so that right from the outset you get your hands dirty creating things using the program. The absolute beginner will have a solid overview of the basic functions of Flash by the end of the book and be able to begin experimenting with a project. The book's well-organized structure and detailed index would also make it ideal as a reference tool for those who already have some knowledge of the program.
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