A Project Guide to UX Design: For User Experience Designers in the Field or in the Making
by Russ Unger; Carolyn Chandler
Information Architecture for the World Wide Web, 3rd Edition
by Peter Morville; Louis Rosenfeld
Joomla!™ 1.5: A User’s Guide: Building a Successful Joomla! Powered Website, Second Edition
by Barrie M. North
Content Strategy for the Web
by Kristina Halvorson
Head First PHP & MySQL
by Lynn Beighley; Michael Morrison
Beginning Joomla!
by Dan Rahmel
Programming the Semantic Web, 1st Edition
by Toby Segaran; Colin Evans; Jamie Taylor
This is the Safari online edition of the printed book.
Information Architecture: Blueprints for the Web, Second Edition introduces the core concepts of information architecture: organizing web site content so that it can be found, designing website interaction so that it's pleasant to use, and creating an interface that is easy to understand. This book helps designers, project managers, programmers, and other information architecture practitioners avoid costly mistakes by teaching the skills of information architecture swiftly and clearly.
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Based on 2 Ratings
Three Information Architecture Heroes... - 2009-03-10
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Now I have three information design heros - Tufte, Wodtke & Govella. "Information Architecture - Blueprints For The WEB" SECOND ADDITION by Wodtke & Govella is exactly what the title suggests - a guide to effective form, structure and organization of information on the web. A quick glance at the table of contents reveals essential topics like; Principles, Balance, Search, Navigation, Flow, and Social Spaces. Graphic illustrations abound to give the reader concrete examples of the principles the authors set forth. Anyone considering upping their game and thinking relative to web building should get two ( 2 ) copies of this book; one to read, reference and literally carry around, and a second one to replace the first one when it wears out.
Information Architecture defined...(2nd Edition review) - 2009-03-24
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Wodkte and Govella do a good job in outlining their definition of the basic principles of IA:
- Design for Wayfinding
- Set expectations and provide feedback
- Design ergonomically
- Be consistent / consider standards
- Provide error support (Prevent, Protect, and Inform)
- Rely on Recognition rather than on recall
- Provide for people of varying skill levels
- Provide contextual help and documentation
While the illustrations that drive home the subject matter can be a little clipart-ish at times, the concepts are presented in a non-technical and non-jargon based way. Each topic is explained clearly using an outline / numbered bullet format to ensure that each section can be clearly understood independently and collectively. Items such as `Who are the users?' may seem trivial at first, but imagine how many interpretations of `who are users' exist with an organization and the problems that arise when the user begins to morph throughout the product lifecycle. Wodtke and Govella decompose several non-obvious items such as persona creation and navigational types (structural, associative, and utility) into chunks that are comprehensible (Hrair Limit). I was genuinely surprised to find a section for Social Architecture which exposed me to topics such as Kurt Lewin's formula for understanding human behavior and the elements of social architecture: identity + elements, relationships + elements, and activity + elements.
The book can be read from cover to cover, if time permits. However, most of the world will probably use this book as a reference guide for completing IA related tasks as they arise. I would strongly recommend that all aspiring and current IAs give the book a once over to spawn new thoughts about the discipline or to renew the interest in keeping things usable and findable.
Top Level Categories:
Human-Computer Interaction
Internet/Online
Sub-Categories:
Human-Computer Interaction > Information Architecture
Internet/Online > Web Content Management
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