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Calling Second Life a game is a lot like saying that an airport is a nice place to take a trip. To some degree it is true, but most airports are not featured in travel brochures.
This Short Cut is not about the airport. Rather, it is about a destination. The destination is about how to make a profitable presence within Second Life--or, at the least, general guidelines on how to avoid losing money.
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Top Level Categories:
Desktop and Web Applications
Product
Vendor
Sub-Categories:
Desktop and Web Applications > Web Applications & Services
Product > Second Life
Vendor > Linden Lab
The publisher has provided additional content related to this title.
Description | Content |
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Visit the catalog page for Making Your Mark in Second Life: Business, Land, and Money |
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Visit the errata page for Making Your Mark in Second Life: Business, Land, and Money |
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