The Social Media Marketing Book, 1st Edition
by Dan Zarrella
Access 2007: The Missing Manual, 1st Edition
by Matthew MacDonald
The New Rules of Marketing and PR: How to Use News Releases, Blogs, Podcasting, Viral Marketing, & Online Media to Reach Buyers Directly
by David Meerman Scott
The Facebook Era: Tapping Online Social Networks to Build Better Products, Reach New Audiences, and Sell More Stuff
by Clara Shih
Using Drupal, 1st Edition
by Angela Byron; Addison Berry; Nate Haug; Jeff Eaton; James Walker; Jeff Robbins
Calling Second Life a game is a lot like saying that an airport is a nice place to take a trip. To some degree it is true, but most airports are not featured in travel brochures.
This Short Cut is not about the airport. Rather, it is about a destination. The destination is about how to make a profitable presence within Second Life--or, at the least, general guidelines on how to avoid losing money.
Top Level Categories:
Human-Computer Interaction
Internet/Online
Sub-Categories:
Human-Computer Interaction > Online Communities
Internet/Online > Online Service
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