Pack your bags for the Lost ActionScript Weekend! Gather 'round the fire, study in the cabin, and hang out on the dock with world-renowned ActionScript guru and educator Colin Moock on an intimate three-day ActionScript getaway. In the first segment of this one-of-a-kind learning experience, Colin sits down with artist James Paterson and technologist Hoss Gifford to cover the basics of object-oriented programming in ActionScript 3.0.
Forget classrooms. Forget intimidation. Get inspired and get lost in ActionScript 3.0!
Introduction to OOP (object-oriented programming)
Application structure and design principles
Classes, objects, and packages
Methods and variables
Garbage collection and memory management
Inheritance
Encapsulation
Bonus material: 3D effects with Adobe engineer Chris Nuuja, lead developer of Flash Player's 3D effects API A Special Colin Moock Fireside Show 'n Tell
Top Level Categories:
Graphics
Multimedia
Programming
Sub-Categories:
Graphics > Flash
Flash > ActionScript
Multimedia > Video
Programming > ActionScripting
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