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Overview

What do you need to know to create a game for the iPhone? Even if you've already built some iPhone applications, developing games using iPhone's gestural interface and limited screen layout requires new skills. With iPhone Game Development , you get everything from game development basics and iPhone programming fundamentals to guidelines for dealing with special graphics and audio needs, creating in-game physics, and much more. Loaded with descriptive examples and clear explanations, this book helps you learn the technical design issues particular to the iPhone and iPod Touch, and suggests ways to maximize performance in different types of games. You also get plug-in classes to compensate for the areas where the iPhone's game programming support is weak.

  • Learn how to develop iPhone games that provide engaging user experiences

  • Become familiar with Objective-C and the Xcode suite of tools

  • Learn what it takes to adapt the iPhone interface to games

  • Create a robust, scalable framework for a game app

  • Understand the requirements for implementing 2D and 3D graphics

  • Learn how to add music and audio effects, as well as menus and controls

  • Get instructions for publishing your game to the App Store

Amazon.com® Reader Reviews (Ranked by Helpfulness)

Average Amazon.com® Rating: 2.0 out of 5 rating Based on 1 Ratings

Does Not Meet Up To Its Potential - 2009-11-19
Reviewer Rating: 1 star rating2 star rating3 star rating4 star rating5 star rating
Unfortunately, this book does not meet up to its potential. The main issues I have with it are the code examples and example applications.

* The book does NOT provide complete step-by-step walkthroughs of operations (although, they are generally 'good enough').

* The book does NOT contain complete listings of the project code text. This is a BIG problem.

* The source code is available on SourceForge, but it does NOT match the text in the book!!!

I have no clue why the persons modifying the files changed them so drastically.

So, be aware that there are serious issues regarding learning from this text. I can only hope that someone at O'Reilly sees the problem, and acts to fix it.

Browse Similar Topics

Top Level Categories:
Hardware
Programming

Sub-Categories:
Hardware > Mobile Phone
Programming > Game Programming

Some information on this page was provided using data from Amazon.com®. View at Amazon >


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