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Macromedia® Flash™ MX ActionScript for Fun & Games
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Macromedia® Flash™ MX ActionScript for Fun & Games

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Macromedia® Flash™ MX ActionScript for Fun & Games - Graphically Rich Book
Macromedia® Flash™ MX ActionScript for Fun & Games
by Gary Rosenzweig

Publisher: Que
Pub Date: July 16, 2002
Print ISBN-10: 0-7897-2799-4
Print ISBN-13: 978-0-7897-2799-2
Web ISBN-10: 0-7686-8361-0
Web ISBN-13: 978-0-7686-8361-5
Pages: 552
Slots: 1.0
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Overview

This is the Safari online edition of the printed book.

Anyone with moderate Macromedia Flash experience who is looking to acquire or improve their understanding of ActionScript will find this book a valuable resource. Author Gary Rosenzweig is highly respected in the Macromedia community and pioneered the use of advanced programming techniques in Macromedia Flash. For this edition, he has updated the games from the previous edition and has added several new projects. Each chapter studies and then deconstructs a new type of game or gadget such as hunt and click games, catch and avoid games, or action and adventure games and the CD contains the project source code.

 
Editorial Reviews
Product Description

Anyone with moderate Macromedia Flash experience who is looking to acquire or improve their understanding of ActionScript will find this book a valuable resource. Author Gary Rosenzweig is highly respected in the Macromedia community and pioneered the use of advanced programming techniques in Macromedia Flash. For this edition, he has updated the games from the previous edition and has added several new projects. Each chapter studies and then deconstructs a new type of game or gadget such as hunt and click games, catch and avoid games, or action and adventure games and the CD contains the project source code.

 
Reader Reviews From Amazon (Ranked by 'Helpfulness')
Average Customer Rating:based on 16 reviews.
Excellent Resource, 2007-08-31
Reviewer rating:
Even though this book was written for Actionscript 1.0, it still has plenty of life left in it. A reasonably capable Flash designer should be able to convert the script to AS 2, and probably even convert it to AS 3. If you're already a guru you may not find it as useful, but intermediate level Flashers should find plenty of inspiration. The game theory is light - just the basics - but I was more interested in the script, which it is full of. Well worth the money.
Great for intermediate Flash users, 2007-05-19
Reviewer rating:
If you have even a little background in Actionscript or programming in general, you will find this book worthwhile. The author gives a few beginner's tips, but for the most part this is for the intermediate user looking to take the next step into Flash gaming. There are a variety of games covered and each game is included on the companion CD. The CD is probably the biggest selling point when compared to other Actionscript books as it's a huge help to see what the author is talking about on screen.
Not good for beginners, 2007-02-01
Reviewer rating:
This book is not very well suited for beginner actionscript programmers.The author gives two or three brush off chapters on actionscript.Then bombardes you with math.random()* this that and the other.And starts using object type programming with little explanation of whats going on behind the code.He does comment the lines but the comments faintly explain what he is doing.I would have given this book 2 stars,but because you can take these games change them around graphics,little script or whatever and "make them your own" I am giving it 3 stars.I've owned this book for over a year and after reading other books it's making more sense what he's doing now.But for someone with little experience, be prepared to get lost very quickly.
Great transaction, but..., 2006-03-19
Reviewer rating:
The five stars are only for the price and quality of transaction for the distributor. The book, however, deserves 3 max. If you want to know how to create these specific games, then look no further. If you want to learn the theory behind the games so you can easily go on to create your own, buy another book. This is a good tool if you are interested in Rosenzweig's style of programming, but only that. If you wish to expand your knowledge of ActionScript on a more modular and appliable level, I would suggest Flash MX 2004 Savvy or an ActionScript Bible (for the more advanced topics).
There's probably a better book out there..., 2006-03-15
Reviewer rating:
The examples in the book are not updated and show an older method of writing action script. While it still works, it's not the best way to learn the current methods.
 
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Macromedia® Flash™ MX ActionScript for Fun & Games - Graphically Rich Book
Macromedia® Flash™ MX ActionScript for Fun & Games
by Gary Rosenzweig

Publisher: Que
Pub Date: July 16, 2002
Print ISBN-10: 0-7897-2799-4
Print ISBN-13: 978-0-7897-2799-2
Web ISBN-10: 0-7686-8361-0
Web ISBN-13: 978-0-7686-8361-5
Pages: 552
Slots: 1.0
Start Reading
Buy Print Version
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