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Overview

If you want to enrich your game’s experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You’ll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets. You’ll also get a handle on how to take advantage of various sensors such as accelerometers and optical tracking devices.

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Content

Visit the catalog page for Physics for Game Developers, 2nd Edition

  • Catalog Page

Visit the errata page for Physics for Game Developers, 2nd Edition

  • Errata