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Overview

The iPad brings a new level of user interactivity to mobile apps. If your app can't deal with touches, swipes, and pinches, you're not going to see great interest and sales. In this O'Reilly Breakdown, Dan Pilone gives you hands-on experience using the iPad GestureRecognizer API. You'll also build animations to give the user instant feedback when they interact with your application.

The experts in the O'Reilly Breakdown live video series not only break down the concepts of difficult and complex subjects, they also demonstrate practical implementation and use. Each episode features an experienced programmer, developer, or software designer working on real-world challenges, ranging from iPad user interface design and multi-tasking on Android phones to caching in cloud-based applications.

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Table of Contents

Chapter/Selection

Time

Simulating Controls with Buttons

Preview

00:22:00

Adding Detail to Custom Components

Preview

00:14:45

Adding Support for Gestures

Play Video

00:12:16

Creating Providing Visual Feedback for Gestures

Preview

00:21:25

Dealing with Unexpected User Behavior

Preview

00:21:52

Matching Up Gestures, Animation, and the UI

Preview

00:37:34

Extras

The publisher has provided additional content related to this title.


Description
Content

Visit the errata page for Gestures and Animation on the iPad

  • Errata

Visit the catalog page for Gestures and Animation on the iPad

  • Catalog Page

Download the supplemental electronic content for Gestures and Animation on the iPad

  • Supplemental Content