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Create monetized games for iOS and Android with minimum cost and code with this book and ebook.
Build once and deploy your games to both iOS and Android
Create commercially successful games by applying several monetization techniques and tools
Create three fun games and integrate them with social networks such as Twitter and Facebook
In Detail
Corona SDK is the fastest and easiest way to create commercially successful cross platform mobile games. Just ask Robert Nay, a 14 year old who created Bubble Ball - downloaded three million times, famously knocking Angry Birds off the top spot. You don’t need to be a programming veteran to create games using Corona. Corona SDK is the number one tool for creating fun, simple blockbuster games.
Assuming no experience at all with programming or game development you will learn the basic foundations of Lua and Corona right through to creating several monetized games deployable to Android and Apple stores.
You will begin with a crash course in Lua, the programming language underpinning the Corona SDK tool. After downloading and installing Corona and writing some simple code you will dive straight into game development. You will start by creating a simple breakout game with controls optimized for mobile. You will build on this by creating two more games incorporating different features such as falling physics. The book ends with a tutorial on social network integration, implementing in app purchase and most important of all monetizing and shipping your game to the Android and App stores.
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Top Level Categories:
Information Technology & Software Development
Sub-Categories:
Information Technology & Software Development > Programming
Programming > Game Programming
The publisher has provided additional content related to this title.
Description | Content |
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Downloading the example code for this book |
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