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Contents at a Glance

Contents at a Glance

1 Preparing to Create

2 Modeling Theory

3 Introduction to Texturing

4 Advanced Texturing

5 Applying Textures

6 Advanced Modeling

7 Lighting Principles

8 In-Game Lighting

9 Effects

10 Tips and Tricks

11 User Interface Design and Creation

12 Wrapping It Up

Index


  

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