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6. Core Graphics > Wrapping Up

Wrapping Up

Using Core Graphics you can create extremely efficient and high quality apps. When used properly, Core Graphics will speed up your app at runtime and decrease the size needed for the app binary. Core Graphics lets you draw in a graphics context powered by Quartz 2D and makes it easy to draw paths, gradients, text, and images. With Core Graphics you can generate dynamic graphics and charts at runtime, or save out files such as JPEG images and PDF documents. Because Core Graphics is used to draw all graphics to the screen of an iOS device, and because you as a developer have direct access to the same APIs used by Apple engineers to create native iOS apps, Core Graphics truly cements itself as one of the iOS core frameworks.

Visit iOSCoreFrameworks.com/reference#chapter-6 to find additional material referred to throughout this chapter. Also, you can download full working projects for all of the code samples used in this chapter and additional Core Graphics recipes at iOSCoreFrameworks.com/download#chapter-6.


  

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