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Contents

Contents

Preface

1. Introducing the iOS SDK

iOS Developer Programs

Online Developer Program

Standard Developer Program

Developer Enterprise Program

Developer University Program

Registering

Getting Started

Downloading the SDK

Development Devices

Simulator Limitations

Tethering

Understanding Model Differences

Screen Size

Camera

Audio

Telephony

Core Location and Core Motion Differences

Vibration Support and Proximity

Processor Speeds

OpenGL ES

Platform Limitations

Storage Limits

Data Access Limits

Memory Limits

Interaction Limits

Energy Limits

Application Limits

User Behavior Limits

SDK Limitations

Using the Provisioning Portal

Setting Up Your Team

Requesting Certificates

Registering Devices

Registering Application Identifiers

Provisioning

Putting Together iPhone Projects

The iPhone Application Skeleton


  

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