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Contents Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .vii Chapter 1 Creating a Box Using 3ds Max (Andrew Gahan) . . . . . . . . . . . . . .1 Chapter 2 Creating an Oil Drum Using 3ds Max (Andrew Gahan) . . . . . 19 Chapter 3 Creating Texture Maps from Photographs Using Photoshop (Andrew Gahan) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 Chapter 4 Creating Normal Maps Using Photoshop and Crazy Bump (David Wilson) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71