Safari Books Online is a digital library providing on-demand subscription access to thousands of learning resources.
Chapter 10 Materials in the Atrium Scene 10.1 Introduction In this chapter, you will see how to prepare materials in an atrium scene. Specifically, you will learn how to: Create materials for various elements in the atrium scene Create a Glow material for the light lenses Assign a material to an mr Proxy object 10.2 Units in the Scene In this scene, the selected units are meters. Some previous projects in this book have used millimeters. When you open the files in this chapter, you may encounter the File Units Mismatch dialog. Just click OK to accept the default options and pro- ceed. For further explanation, please refer to Chapter 1. 10.3 Working on the Floor Material When you first open the atrium scene file, you will note that there are many objects in the scene. You will work on the scene essentially one material at a time and apply that material to relevant objects. Start with the floor material: 1. 2. Open the file "ICT MAIN_start materials.max." In the Camera01 view, select the object in the scene named "Slab < AGXXFIN$0$Sreed > Slab," which is the floor surface of the ground floor visible in the Camera view. Open the Material Editor and select the first material slot along the first row. In the Templates dropdown list, select Pearl Finish. 3. 4. Starting the Floor material 201