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Chapter 2. Creating, Unwrapping, and Tex... > Rendering Your Model - Pg. 31

Creating, Unwrapping, and Texturing Simple Models Common Problems When building assets like this one, always make sure that all of the texture maps are the same size and resolution. Differences in resolution have a massive impact on the quality of your finished model, and even if the maps are supplied to you, always check their size and color depth to make sure that they match where they should. With models containing patterns that wrap around the object, make sure that they line up correctly on all sides. Rendering Your Model To produce quick renders of your model for an object database or for a progress portfolio, first we need to set up the environment. At the top of the screen, select Rendering then Environments and Effects from the drop-down menu, or alternatively press "8" for the shortcut.