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Index HairSimulationMesh object, adding to cloth simulation, 203, 203f, 204, 204f, 205f Havok 1 World Panel, 78 Havok Physics Engine, 78 Head motion, 170, 171 Head_Neck_Shoulder object, 171 control, 175 settings of, 171, 171f, 171t, 172f values, 172, 172t, 173, 175t Helper objects, 47 HI solvers, 6467 Hierarchy Panel, 23, 36 Hierarchy Panel Link Info Section, 245 Hip dummy, 7275 Leg's mesh, 130, 130f, 131f Leg_Skinning_Exercise.max, 130 Link Tool, 48f, 49 Linking objects, 6972 Linking process, 49 Living objects, 31 Local Modifiers, 46 Locks Panel, 245f, 246 Loop, 138, 138f O Object control of appearance, 5f motion, 5 Object out of view, animating with step-key tangent, 252253 Object Properties, 5, 6 Object Properties Dialog, 6 M I Icon intensive operation, 259 IK, see Inverse Kinematics Inherit Panel 245f, 246 Inherit Rotate controls, 246 Make Group button, 204, 204f Marquee line, 50, 50f Material Editor, 21 Material IDs, assigning, 22 Mental Ray, 161, 161f Mini-Curve Editor, 7, 7f, 8, 55, 55f Mirror mode, 147, 148, 149, 149f, 150 Modeling, and animation, 33 P Param Out-of-Range Repeats, 37 Parameters Panel, 237 Parametric slicing, animated, 254, 254f Path Deform Binding, 237, 237f Path Deform Modifier, 237 configuration of, 237f Photographic Exposure Control, 162 Pivot of object, 19f, 22