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Professional modeling is the foundation of every aspect of the
3D production pipeline and is essential to the success of any 3D
computer graphics project. [digital] Modeling is unlike any
other modeling book you’ve seen—it gets to the core of
what it takes to create efficient production-ready models and
demystifies the process of producing realistic and jaw-dropping
graphics. Taking a software-neutral approach, it teaches you the
essential skills and concepts that you can apply to modeling in any
industry 3D software, such as 3ds Max, LightWave 3D, Maya, Modo,
Silo, XSI, ZBrush and other leading programs. Modelers, animators,
texture artists, and technical directors can all benefit from the
valuable information covered in this jam-packed guide containing
years of industry knowledge. Simply put, if you work in 3D, you
must have this book.
In this inspiring and informative guide to modeling, industry
veteran William Vaughan teaches you how to:
Master modeling techniques to produce professional results in
any 3D application
Use the tools of a professional digital modeler
Control your models polygon-count as well as polygon-flow
Create both organic and hard surface models
Understand a modeler’s role in a production environment
Gain the knowledge to land a job in the industry as a digital modeler
Model using specific tools such as LightWave and 3ds Max in over 6 hours of video training on the accompanying DVD
And much more!
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Top Level Categories:
Digital Media
Sub-Categories:
Digital Media > Animation & 3D
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