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Chapter 12 Creating Drum Notation from GM and non-GM Drum Kits

12 Creating Drum Notation from GM and non-GM Drum Kits

The following holds true in a General MIDI drum kit:

Images B0 and C1 are kick drums

Images C#1 is a sidestick

Images D1–E1 are snares

Images F1, A1, C2, and D2 are toms; F#1 is a closed hi-hat, and so on.

Drum kits programmed using these conventions make it easy to play through a variety of different General MIDI kits without having to hunt and peck for keys that trigger specific drum sounds. While no two GM drum kits are precisely alike, all have the basic kit pieces assigned to the same notes. But for the purposes of creating standard drum notation, those notes are all wrong! You’re more likely to see the note A1 indicating the kick drum on a drum chart than the GM notes used to play kicks (B0 and C1).

However, in more deeply sampled or non-GM drum kits—like those found in BFD2, Superior Drummer, and XLN’s Addictive Drums—there may well be more kicks and more snares. Hence, the mapping can be quite different. This tutorial uses XLN’s Addictive Drums.


  

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