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Rez has done a lot of really cool things in his career and met a lot of great people along the way. Therefore, I was very honored when he asked me to write the foreword for this book.
I think he picked me because I’m one of the keepers of his Origin story. Origin stories are fun—no matter how many bad guys Spider-Man defeats, the fans still want to hear about how he was bitten by a radioactive spider—and they are also instructive. If you are reading this, you too may be thinking about how to craft your own Origin story that culminates in an exciting career in video game programming. You can learn a lot from Rez’s story.
I met Rez in 2005 when he came to interview at a little company I was running called Super-Ego Games. We were convinced back then that people needed an interactive situation comedy playable on consoles, and we were going to give it to them. (How we got there and what happened next is an interesting and cautionary tale in and of itself for another time.) At the time of Rez’s interview, we had convinced a publisher of the same thing and were ramping up a team of very talented individuals.