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Learn cocos2D Game Development with iOS 5
Contents at a Glance
About the Authors
About the Technical Reviewer
Acknowledgments
Preface
Chapter 1: Introduction
What’s New in the Second Edition?
Why Use cocos2d for iOS?
It’s Free
It’s Open Source
It’s Objective, See?
It’s 2D
It’s Got Physics
It’s Less Technical
It’s Still Programming
It’s Got a Great Community
The Future of the cocos2d-iphone Project
Other cocos2d Game Engines
This Book Is for You
Prerequisites
Programming Experience
Objective-C
What You Will Learn
What Beginning iOS Game Developers Will Learn
What iOS App Developers Will Learn
What Cocos2d Developers Will Learn
What’s in This Book
Chapter 2, “Getting Started”
Chapter 3, “Essentials”
Chapter 4, “Your First Game”
Chapter 5, “Game Building Blocks”
Chapter 6, “Sprites In-Depth”
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