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Planning is quite possibly the easiest thing to overlook as a new developer eager to play, build, and profit. In this section, we’ll discuss issues regarding what type of application to build, how that application should look, and how the user should move through it. By understanding all of these from the start, we can keep our priorities in order, and when coding, simply implement what we’ve already worked out. Let’s start by looking at the different types of mobile applications or interfaces we could build.
The title of this book includes the words “web apps,” which inherently acknowledges that there are other sorts of apps out there. Let’s talk about the three types of mobile interfaces or applications.