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Depth Near Mode

The original purpose for Kinect was to serve as a game control for the Xbox. The Xbox is primarily played in a living room space where the user is a few feet away from the TV screen and Kinect. After the initial release, developers all over the world began building applications using Kinect on PCs. Several of these PC-based applications require Kinect to see or focus at a much closer range than is available with the original hardware. The developer community called on Microsoft to update Kinect so that Kinect could return depth data for distances nearer than 800mm (31.5 inches).

Microsoft answered by releasing new hardware specially configured for use on PCs. The new hardware goes by the name Kinect for Windows and the original hardware by Kinect for Xbox. The Kinect for Windows SDK has a number of API elements specific to the new hardware. The Range property sets the view range of the Kinect sensor. The Range property is of DepthRange—an enumeration with two options, as showing in Table 3-1. All depth ranges are inclusive.


  

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