If you recall, back in Chapter 4, I discussed the design process. In the Brainstorming section, I laid out a boilerplate for defining the game. For the game we develop in this chapter, here are the objective and rules:
Idea: Alien Turtle Invasion
Objective: Shoot all the turtle invaders before they shoot you.
Rules:
This is a single-player game.
The game is played in space.
There are 10 enemy ships.
There is one spaceship to defend earth.
Invaders will move back and forth across the screen.
Invaders will fire missiles at a set interval.
The spaceship is controlled by the player.
The defender can shoot lasers at the turtle invaders.
The game is over if the player’s spaceship is hit by a missile.
The level is over if all the turtle invader ships are destroyed.
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