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Chapter XX: Mobile Virtual Blackboard as... > KEY TERMS AND DEFINITIONS - Pg. 387

Mobile Virtual Blackboard as Multimodal User Interface Gang, Z., & Zongkai, Y. (2005, October 19- 22). Learning resource adaptation and delivery framework for mobile learning. Frontiers in Education, 2005. FIE apos;05. Proc. 35 th Annual Conference. Glavinic, V., Rosic, M., & Zelic, M. (2007). Agents in m-learning Systems based on intelligent tutor- ing. HCI, (7). Granic, A., & Nakic, J. (2007, June 25-28). Meeting user individual characteristics through adaptive interface of an e-learning system: An empirical study design. Information Technology Interfaces, 2007. ITI 2007. 29 th International Conference, Cavtat, Croatia (pp. 333-338). Jeong, C., & Lee, E. (2007). Context aware hu- man computer interaction for ubiquitous learning. HCI, 9 (LNCS 4558). Kulakov. (2001). Virtual classroom and virtual Perakakis, M., & Potamianos, A. (2008). The effect of input mode on inactivity and interaction times of multimodal systems. ACM, 102-109. Trajkovik, V., Gligorovska, S., & Davcev, D. (2007, July 5-7). Mobile virtual blackboard. In Proc. of IADIS International Conference on Mobile Learning 2007, Lisbon, Portugal. Yoshino, et al. (2003). Group digital assistant: Shared or combined PDA screen. IEEE Transac- tions on Consumer Electronics, 49(3), 524-529. KEY TERMS AND DEFINITIONS Client-Server: Software architecture model that distinguishes client systems from server sys- tems, which communicate over a computer network. A client-server application is a distrib-