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Overview

Learn how to develop Multimedia applications using Python with this practical step-by-step guide

  • Use Python Imaging Library for digital image processing.

  • Create exciting 2D cartoon characters using Pyglet multimedia framework

  • Create GUI-based audio and video players using QT Phonon framework.

  • Get to grips with the primer on GStreamer multimedia framework and use this API for audio and video processing.

In Detail

Multimedia applications are used by a range of industries to enhance the visual appeal of a product. This book will teach the reader how to perform multimedia processing using Python.

This step-by-step guide gives you hands-on experience for developing exciting multimedia applications using Python. This book will help you to build applications for processing images, creating 2D animations and processing audio and video.

Writing applications that work with images, videos, and other sensory effects is great. Not every application gets to make full use of audio/visual effects, but a certain amount of multimedia makes any application a lot more appealing. There are numerous multimedia libraries for which Python bindings are available. These libraries enable working with different kinds of media, such as images, audio, video, games, and so on. This book introduces the reader to the most widely used open source libraries through several exciting, real world projects. Popular multimedia frameworks and libraries such as GStreamer,Pyglet, QT Phonon, and Python Imaging library are used to develop various multimedia applications.

Learn how to develop Multimedia applications using Python with this practical step-by-step guide

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