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Chapter 2. Shape Drawing and Composites

Chapter 2. Shape Drawing and Composites

In this chapter, we will cover:

  • Drawing a rectangle

  • Drawing a circle

  • Working with custom shapes and fill styles

  • Fun with Bezier curves: drawing a cloud

  • Drawing transparent shapes

  • Working with the context state stack to save and restore styles

  • Working with composite operations

  • Creating patterns with loops: drawing a gear

  • Randomizing shape properties: drawing a field of flowers

  • Creating custom shape functions: playing card suits

  • Putting it all together: drawing a jet


  

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