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To modify the launcher class, follow the ensuing steps:
launcherClass.monkey file. Update method and add a CreateRocket call there. The parameters are the mouse coordinates and the X position of the launcher.Method Update:Int() If KeyHit(triggerKey) And cRockets > 0 Then CreateRocket(MouseX(), MouseY(), Self.x ) cRockets -= 1
We have just activated the functionality that will create a rocket when you hit a trigger key.