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Introduction > Models

Models

There is one crucial area of the design process for which, at present, neither the handmade or computer drawing offers the most effective tool, and that is the representation of complex volumes. The hand labours to define perspectives accurately and, while the computer can achieve that as effortlessly as it delineates two dimensions, it consistently ‘flattens’ the volumes contained between walls, floors and ceilings. A real, rather than a virtual, three-dimensional model conveys the potential reality of complex three-dimensional space more effectively and, since we are here discussing essential visualizing tools, it is legitimate to acknowledge and discuss physical model-making.

Such models need not be meticulously constructed. They may be made quickly, and roughly, like a drawn sketch. They can be torn apart and reconfigured in minutes but, like the sketch, will have conviction if their maker has become adept through sustained practice and their contribution to discussion is useful.


  

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