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6 Introduction Why we make models The representation of creative ideas is of primary importance within any design-based discipline, and is particularly relevant in architecture where we often do not get to see the finished results, i.e. the building, until the very end of the design process. Initial concepts are developed through a process that enables the designer to investigate, revise and further refine ideas in increasing detail until such a point that the project's design is sufficiently consolidated to be constructed. Models can be extraordinarily versatile objects within this process, enabling designers to express thoughts creatively. Architects make models as a means of exploring and presenting the conception and development of ideas in three dimensions. One of the significant advantages of physical models is their immediacy, as they can communicate ideas about material, shape, size and colour in a highly accessible manner. The size of a model is often partially determined by the scale required at various stages of the design process, since models can illustrate a design project in relation to a city context, a landscape, as a remodelling or addition to an existing building or can even be constructed as full-size versions, typically referred to as `prototypes'. Throughout history, different types of models have been used extensively to explain deficiencies in knowledge. This is because models can be very provocative and evoke easy understanding as a method of communication. Our perception provides instant access to any part of a model, and to detailed as well as overall views. Familiar features can be quickly recognized, and this provides several ways for designers to draw attention to specific parts of a model. A significant advantage of using models is that they are a potentially rich source of information providing three dimensions within which to present information, and the