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Chapter 2. Animation Basics > Basic Animation Techniques

Basic Animation Techniques

When you have a basic grasp of the nuts and bolts of Web animation output, it's time to consider the many tools and techniques that go into making animation. There are literally hundreds of hardware and software tools, from pencils and erasers, to scanners, cel animation suites, Firewire video cameras, painting, rotoscoping, morphing, and 3-D systems.

The common element of all animation tools is the capability to create sequential frames, to work with the timing and motion of images, and to make the pictures ready for playback. The fact that I'm discussing only tools that facilitate animation on the Web hardly narrows the field. Virtually every animation tool can be adapted to the Internet, and virtually every graphics tool can be adapted to animation.


  

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