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Chapter 4. Extending, Duplicating, And Subdividing Objects

Chapter 4. Extending, Duplicating, And Subdividing Objects

So far we’ve covered the interface and how to create, select, and move objects, but you are still limited to creating models using the primitive objects. The next, critical part of the modeling process is editing the primitive objects in unique ways to create new objects. LightWave includes interesting features you can use to alter and edit objects and some of them are just plain fun.


  

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