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Part II: Basic Creation Methods > Basic Building Blocks

Chapter 5. Basic Building Blocks

By now you should have a general idea of how modo 301/302 approaches the creation process. But what is better than actually creating something to see the process for yourself? The first four chapters, Part 1 of the book, introduced you to the program, the interface, the tools, how to select and deselect, and how the key tool controls work with a simple project. Part 2 will take you through four more chapters, introducing you to modeling with modo and a bit more. With each chapter, you’ll learn how to create models from the ground up. You’ll also learn all about the Shader Tree and how to texture your models.


  

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