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Chapter 9. Gadget Modeling > The Next Step

The Next Step

This chapter has guided you through building an everyday gadget, an Apple iPod. Sure, you might want to use these techniques to build a Microsoft Zune. The choice is yours. But no matter what you create, all of the procedures here can be used to build the model. It’s simple, effective, and efficient—and that should always be your goal no matter what you model. But hold on; you’re not getting off that easy! There’s a lot more to this project than just what’s here. You need to build a cord, then surface, light, and render this unit. You’ll find these projects in video form on the book’s DVD, in the Chapter 9 folder. You’ll also see how to use the tools presented in this chapter to create the dial and controls. The surface and rendering will be there, too, showing you how to place an image on the LCD screen under the glass and add a realistic environment. Now, move on to the next chapter to learn about character modeling!


  

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