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Chapter 6. Further Modeling Topics: Deformers and Subdivision Surfaces

Chapter 6. Further Modeling Topics: Deformers and Subdivision Surfaces

Once you've learned the basics of creating and editing poly and NURBS models, more advanced modeling techniques will easily become part of your toolbox. This chapter explains how to use deformations to adjust a model, as opposed to editing the geometry directly as you did with the previous methods, and it introduces you to subdivision surface modeling, which fully incorporates this concept.

Topics in this chapter include:


  

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