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PART I CREATING A CHARACTER WITH BLENDER
Chapter 1 Blender Basics: Interface and Objects
Poly-by-Poly Modeling and Box Modeling
Common Problems and Solutions in Mesh Modeling
Chapter 3 Completing the Model with Materials, Textures, and Hair
Chapter 4 Armatures and Rigging
Rigging Captain Blender with Rigify
Chapter 5 Shape Keys and Facial Rigging