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Chapter 4: Modeling II > Using a Lattice

Using a Lattice

The lattice creates a rectangular cage around a selected surface. You can move, scale, and rotate the points of the lattice to deform the selected object.

  1. Continue using the scene from the previous section, or open the torso_v06.ma scene from the chapter4\scenes directory on the DVD.
  2. Select the shoulderArmor1 object.
  3. Choose Modify images Center Pivot to place the pivot point at the center of the surface.
  4. Turn on the TORSO and HELMET display layers so you can see the other parts of the model.
  5. Move the shoulderArmor1 object roughly above the shoulder of the torso. Try the follow ing settings (see Figure 4.1):

    Translate X: 4.327

    Translate Y: 10.364

    Translate Z: 0.21

    Scale X: 0.783

    Scale Y: 0.177

    Scale Z: 0.783

  6. With the shoulderArmor1 object selected, press the 3 key to switch to smooth mesh preview.

  

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