Free Trial

Safari Books Online is a digital library providing on-demand subscription access to thousands of learning resources.


  • Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • DownloadDownload
  • PrintPrint
Share this Page URL
Help

Chapter 7: Rigging and Muscle Systems

Chapter 7

Rigging and Muscle Systems

Rigging is the process of creating an organized system of deformers, expressions, and controls applied to an object so it can be easily and efficiently animated. A good rig should intuitively allow an animator to concentrate on the art of animation without the technical aspects of rigging getting in the way. In addition, a good rig should be well organized so it can easily be changed, repurposed, or fixed if there is a problem.

Rigging as a practice is continually evolving in the industry. New technologies, concepts, and approaches emerge every day and are widely debated and discussed among professional technical directors throughout the world. Although this chapter offers advice on how to best approach creating part of a character rig in Maya, its main purpose is to help you understand how the tools work so that you can approach creating your own rigs and adapting rigging practices from others.


  

You are currently reading a PREVIEW of this book.

                                                                                        

Get instant access to over
$1 million worth of books and videos.

  

Start a Free Trial