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Chapter 16: mental ray and HDRI

Chapter 16

mental ray and HDRI

This chapter will show you how to render your scene using 3ds Max’s scanline renderer and how to create reflections and refractions using raytracing. In addition, this chapter will introduce you to the popular mental ray Renderer and HDRI lighting workflow.

Topics in this chapter include the following:

  • mental ray Renderer
  • Final Gather with mental ray
  • HDRI

  

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