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Chapter 12. Using Modifiers and Curves to Create Details for the Robot and S...

Chapter 12. Using Modifiers and Curves to Create Details for the Robot and Scene

In the last chapter, we started creating our robot and gave it a rough form using a bunch of polygons and a reference image. The robot was incomplete at the end of Chapter 11, so now we will continue the modeling process by using some modifiers and curves turned into 3D meshes to add more detail to the overall model. In addition, we will start creating the scenario used to create the robot in LuxRender using a few tricks and special materials to give it a sci-fi look.


  

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