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Contents at a Glance

Contents at a Glance

Introduction

Part I: Mac OS X Lion Programming Basics

HOUR 1 Introduction to Mac OS X Lion

2 Introduction to the Developer Tools

3 Introducing Objective-C

4 Object-Oriented Programming with Objective-C

5 Understanding Memory Management

Part II: Cocoa Application Programming Basics

HOUR 6 Introducing Cocoa

7 Using Controls and Layout with Cocoa

8 Creating Interactive Applications

9 Creating Data-Bound Interfaces

10 Working with Tables and Collections

11 Working with Multitouch and Gestures

Part III: Working with Data

HOUR 12 Working with User Defaults

13 Working with Core Data

14 Working with Documents, Versions, and Autosave

15 Working with Apple’s iCloud

Part IV: Building Advanced Mac Applications

16 Using Alert Panels and Sheets

17 Working with Images


  

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