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Chapter 19. Working with Sound > Monitoring Loading with Sound Events

Monitoring Loading with Sound Events

In Chapter 16, we used events dispatched from a Loader object to monitor the loading progress of an external asset. The same events are also dispatched from a Sound object so that we can monitor an external sound’s loading progress. The dispatched events used to monitor loading progress are:

  • Event.COMPLETE

  • IOErrorEvent.IO_ERROR

  • ProgressEvent.PROGRESS

  • ErrorEvent.SecurityErrorEvent (not covered as it falls outside the scope of the book)


  

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