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Part III: The Display List > Working with DisplayObjects in Flash Professional

Chapter 16. Working with DisplayObjects in Flash Professional

Despite ActionScript 3.0's formidable display list and drawing capabilities, drawing all your application's graphics from scratch using code is far too tedious to be practical. Likewise, loading graphics from many external files can be difficult to manage and may be more trouble than it's worth. In fact, in most production work, developers use Flash Professional's layout, compositing, animation, and drawing tools to prepare assets for use with ActionScript.

In this chapter, you'll learn how Flash Professional works with DisplayObjects and how to effectively use embedded and dynamically loaded assets produced in Flash Professional.


  

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