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13. Symmetric Proxy Pattern > The Symmetric Proxy Pattern

The Symmetric Proxy Pattern

The Symmetric Proxy pattern is as much a discovery as an invention. Heliotis and Schreiner found that they could establish instances of two player objects arranged as peers over the Internet. Each side has both a proxy and a “real” player. Likewise, the referees on each side have the same information. Whatever move a player makes is treated the same by each of the referees. The referee object has no idea where a move comes from—it’s clueless, as Heliotis and Schreiner note. All that the referee has to do is to call the players when the game is over and let them know the outcome. The referees are perfectly synchronized because the....


  

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