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With what you've learned in this chapter, you should be well on your way to modeling your own 3D shapes in ActionScript and manipulating them in 3D space.
This chapter concentrated on the modeling aspect and on how to draw the lines and fills. In the next chapter, you'll explore how to create more solid-looking solids. All that material builds on the foundation of points, lines, and fills that you've covered here. So, when you're ready, let's move on!