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User Groups - Pg. 327

Resources Books The following books are recommended reading both for Mac development and for learning more about design patterns: The C Programming Language, Second Edition, by Brian W. Kernighan, Dennis M. Ritchie (ISBN: 978-0-131-10362-7). Cocoa Programming for Mac OS X, Third Edition, by Aaron Hillegass (ISBN: 978-0-321-50361-9). Design Patterns: Elements of Reusable Object-Oriented Software, by Erich Gamma, Richard Helm, Ralph Johnson, John M. Vlissides (ISBN: 978-0-201-63361-0). Head First Design Patterns, by Elisabeth Freeman, Eric Freeman, Bert Bates, Kathy Sierra (ISBN: 978-0-596-00712-6). The iPhone Developer's Cookbook, by Erica Sadun (ISBN: 978-0-321-55545-8). OpenGL ES 2.0 Programming Guide, by Aaftab Munshi, Dan Ginsburg, Dave Shreiner (ISBN: 978-0-321-50279-7). OpenGL Programming on Mac OS X, by Robert P. Kuehne, J. D. Sullivan (ISBN: 978-0-321-35652-9). Programming in Objective-C 2.0, Second Edition, by Stephen G. Kochan (ISBN: 978-0-321-56615-7). Xcode 3 Unleashed, by Fritz Anderson (ISBN: 978-0-321-55263-1).