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Overview

Mobile-app development, and mobile-game-app development in particular, is attracting developers with the promise of a large and growing user base and ginormous unit sales. For example, over during the Christmas holiday, Tapulous reported iOS users were downloading the newest version of Tap Tap Revenge 25,000 times per hour, peaking at 45,000 downloads per hour on Christmas day.

This book teaches iOS game development fundamentals. The book is broken up into sections, each building from the last. By the end of the book, the reader will have a firm grasp on the concepts of game development for iOS devices.

The book offers real world examples and actual games the reader can code and play and is aimed at people who understand programming concepts but are new to iOS game development.

Subscriber Reviews

Average Rating: 3.1666666666666665 out of 5 rating Based on 6 Ratings

"Very good starting framework for iOS games" - by mmcconnell1618 on 30-SEP-2012
Reviewer Rating: 1 star rating2 star rating3 star rating4 star rating5 star rating
I'm am experienced programmer and I made some simple c++ games many years ago so I was primarily interested in using this book as a guide to OpenGL programming on the iOS platform. It's a little light on game programming topics like vector math and state machine design but it is excellent for iOS specific techniques. It's got everything you need to build a basic game.
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"Great for bootstrappers" - by Anonymous on 27-MAY-2012
Reviewer Rating: 1 star rating2 star rating3 star rating4 star rating5 star rating
core concepts, really good
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"Excellent introduction to Game Programming" - by Dipu on 26-FEB-2012
Reviewer Rating: 1 star rating2 star rating3 star rating4 star rating5 star rating
Excellent introduction to Game Programming. It is easy to read. Only thing that I would like urgent attention is the font size of the texts are not consistent.
Also I could not find anywhere the sample project described in the book to download.

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